You definitely need a redistribution of LÖVE (love2d) on your platform to run the game. LÖVE itself needs Lua. So, you need both.
As for the code, you might need git if you want to keep code history (you can "git clone" game repository), or just download a zip archive and you're good to go.
I used sublime text at the time to edit files, and will definitely recommend it, although I'm not using it anymore.
Okay, I totally forgot about that one, sorry.. I did try just recently in a clean Win10 via emulator, and yes, it just not starts somehow. I will try to fix that (and also another issue). Thanks for the report, though ! :)
Okay, so I looked it up, and it seems that's windows build is working. Perhaps you misclicked and downloaded mac- or linux build ? If that is not the case, then can you please share more information about the error (crash) ?
Hello, I download the Linux version but on my laptop it is error. This is the error message after I tried to run the game:
ATailAboutTail: relocation error: /tmp/.mount_ATailALNQf3d/usr/lib/libc.so.6: symbol _dl_exception_create, version GLIBC_PRIVATE not defined in file ld-linux-x86-64.so.2 with link time reference
Thank you for reading this.
Edit: I download the game from itch.io website, not from the itch app.
Ah, thanks for the report. Beyond technical stuff, I bet the problem is because I use new newer version of the library libc on my machine than on your machine. I will fix that as soon as possible, but still it'll take some time (because of testing).
Ah, I am sorry to say it, but Linux build now is kinda broken. I've fixed it a couple of days ago, but now I am trying to run it on different distributives to test it. I just don't want to publish untested build again, like I did before..
I don't really have Mac around me, so it's kinda impossible to test OS X build for me and reproduce the bug. Theoretically, we can fix this issue, but I need more info about the crash (e.g. Is there a blue screen with white text after you press "Start", and if it's here, then what is written there). And since I can't playtest the bug, fixing would be matter of faith :^)
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Which tool(s) should I use to modify the source code?
You definitely need a redistribution of LÖVE (love2d) on your platform to run the game. LÖVE itself needs Lua. So, you need both.
As for the code, you might need git if you want to keep code history (you can "git clone" game repository), or just download a zip archive and you're good to go.
I used sublime text at the time to edit files, and will definitely recommend it, although I'm not using it anymore.
Okay, I totally forgot about that one, sorry.. I did try just recently in a clean Win10 via emulator, and yes, it just not starts somehow. I will try to fix that (and also another issue).
Thanks for the report, though ! :)
Alright, should be fixed now !
Hello, for some reason dont works in my windowns 10 ;-;
I will try to look it up. Thanks for the report !
Okay, so I looked it up, and it seems that's windows build is working. Perhaps you misclicked and downloaded mac- or linux build ? If that is not the case, then can you please share more information about the error (crash) ?
So, i tried mac and I run the .love file and it worked out, thanks for the reply :D
Hello, I download the Linux version but on my laptop it is error. This is the error message after I tried to run the game:
ATailAboutTail: relocation error: /tmp/.mount_ATailALNQf3d/usr/lib/libc.so.6: symbol _dl_exception_create, version GLIBC_PRIVATE not defined in file ld-linux-x86-64.so.2 with link time reference
Thank you for reading this.
Edit:
I download the game from itch.io website, not from the itch app.
My System specs:
Ubuntu 16.04 LTS 64-Bit
2 Gb RAM
Ah, thanks for the report. Beyond technical stuff, I bet the problem is because I use new newer version of the library libc on my machine than on your machine. I will fix that as soon as possible, but still it'll take some time (because of testing).
Sorry for late reply, and thank you very much for reading my report.
u have linux cuz i do to!!!
Ah, I am sorry to say it, but Linux build now is kinda broken. I've fixed it a couple of days ago, but now I am trying to run it on different distributives to test it. I just don't want to publish untested build again, like I did before..
OK, it should be fixed now.
Hello again, thank you for fixing the game, now I can play the game.
How do u start it???
Hello. Do you have problems with launching the game or you can launch it but can't play ?
i can launch it but cant play.
im running on mac My sisters =)
I don't really have Mac around me, so it's kinda impossible to test OS X build for me and reproduce the bug. Theoretically, we can fix this issue, but I need more info about the crash (e.g. Is there a blue screen with white text after you press "Start", and if it's here, then what is written there). And since I can't playtest the bug, fixing would be matter of faith :^)
Well, It happened to me as well on Linux, so I fixed it. Can you please playtest new build ? It would be really, really nice.
I can't play. :( The window is taller than my screen and I can't see anything but blue.